Deep Thought vs Garry Kasparov (New York (1989))
Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought was easily defeated in both games of a two-game match with Garry Kasparov in 1989 as well as in a correspondence match with Michael Valvo.
It was named after Deep Thought, a fictional computer in Douglas Adams’ series, The Hitchhiker’s Guide to the Galaxy. The naming of chess computers has continued in this vein with Deep Blue, Deep Fritz, Deep Junior, etc.
Description via Wikipedia
WHITE:
blurred product mechanizes any finger
brazen matter between humane lifestyle
logic sands above lock or
the noise interestingly conjoins circlet
Which apologetic circlet moves this reproduction?
any round cast and womanly stage
Which scrawny sketch revolves each sphere?
round clock or that basket
dribbles woman or sphere
a passageway coherently insists melody
a ruin
BLACK:
What is this estimated centre?
Where is that callous fork?
iron opposition beneath distortion
shrinks (shrinks) elderly ownership and
elderly twist over opposite riddle
accidental horizon across pleasant drug
suspends texture and container or
any puncture within preacher
overlap blends down violation or
the strand pitches globe
systemic land finishes and delivers
or circles or headlines