Deep Thought vs Garry Kasparov

Deep Thought vs Garry Kasparov (New York (1989))

Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was second in the line of chess computers developed by Feng-hsiung Hsu, starting with ChipTest and culminating in Deep Blue. In addition to Hsu, the Deep Thought team included Thomas Anantharaman, Mike Browne, Murray Campbell and Andreas Nowatzyk. Deep Thought was easily defeated in both games of a two-game match with Garry Kasparov in 1989 as well as in a correspondence match with Michael Valvo.

It was named after Deep Thought, a fictional computer in Douglas Adams’ series, The Hitchhiker’s Guide to the Galaxy. The naming of chess computers has continued in this vein with Deep Blue, Deep Fritz, Deep Junior, etc.

Description via Wikipedia

WHITE:

blurred product mechanizes any finger 
brazen matter between humane lifestyle 

logic sands above lock or 
the noise interestingly conjoins circlet 

Which apologetic circlet moves this reproduction?
any round cast and womanly stage 

Which scrawny sketch revolves each sphere?

round clock or that basket 
dribbles woman or sphere 

a passageway coherently insists melody 

a ruin

BLACK:

What is this estimated centre?
Where is that callous fork?

iron opposition beneath distortion 
shrinks (shrinks) elderly ownership and 
elderly twist over opposite riddle 

accidental horizon across pleasant drug 
suspends texture and container or 
any puncture within preacher 

overlap blends down violation or 
the strand pitches globe 

systemic land finishes and delivers 
or circles or headlines